Tuesday, August 18, 2009

Materials, ID Numbers

I have learned some valuable lessons about material ID's and sub-materials.

I haven't made time to work on this in a while, but the next week or two should be quite fruitful. I was stuck on this messy texture on my guy's head, but now I finally figured out what I was doing wrong. That should be frustrating, but making mistakes so that I can learn how to solve them is what these projects, and some would argue the very process of working in 3D, is all about.


His hair is no longer a pixelly mess.

Back to the uniform next!

Saturday, August 15, 2009