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I did a fun test of Blender's texture painting tool kit, and would up with this zombie-like fellow. The strange skin tones are due to using web-cam photos as my texture images (never advisable) but this was just an experiment, after all. I won't be going any further with this one, but thought the results were promising.
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I like the mesh and it might be used for something down the road. I'm getting quite a bit faster- this only took 2.5 hours to get to this point. 1600 faces before sub-surf, and with mirror applied. Here's the edgeloops highlighted.
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