Showing posts with label soldier. Show all posts
Showing posts with label soldier. Show all posts

Tuesday, August 18, 2009

Materials, ID Numbers

I have learned some valuable lessons about material ID's and sub-materials.

I haven't made time to work on this in a while, but the next week or two should be quite fruitful. I was stuck on this messy texture on my guy's head, but now I finally figured out what I was doing wrong. That should be frustrating, but making mistakes so that I can learn how to solve them is what these projects, and some would argue the very process of working in 3D, is all about.


His hair is no longer a pixelly mess.

Back to the uniform next!

Saturday, August 15, 2009

Wednesday, July 29, 2009

Geometry is (Pretty Much) Done!


All this guy needs is for his hemispheres to be properly glued together and then a snazzy set of clothes and some sexy eyebrows. An outpatient fingerlength reduction procedure might not be a bad idea either.


Experiments, Fingers



(These were an experiment in texturing- the final will not be textured with graphite drawings)

Back to the main fork:



Attack of the sausage fingers!

Tuesday, July 28, 2009

Sunday, July 26, 2009

Built a Lot of His Body This Afternoon


Perhaps he will wear pajamas into battle?

Saturday, July 25, 2009

Head Geometry is Almost Done



I still need to do a little work on the seams between the two halves, but his bald head is almost done.

Thursday, July 23, 2009

Roughing Out My Soldier..



The good thing is I only really have to make just one soldier. Computer magic can then turn this one guy into hundreds.

Wednesday, July 22, 2009